This is just a recent project I completed last term for my World Building class. This desert market place just consisted of simple 3D geometric objects with various textures applied. The process involved utilizing various methods of applying UVW maps used in colaboration in photoshop. The environment derived from a simple illustration drawn in perspective, then transitioned into 3ds Max. In the future I aim to utilize these techniques I have learned to model and texture more advanced shapes and objects.
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